Wednesday, 17 October 2012

G R O W

Final renders for project 3;

I started to layout my three final models for my final render which proposed by the brief requires our three final models from each stream to be expressed in our render. I explored different lighting and layout until I found the perfect layout.

 With this render basic layout with a basic spot light overlaying the whole image, with chrome and glass as the material. I find the shadow effective as it comes out with a blue tinge due to the glass material.


Same layout concept here as earlier above with different material. 


same concept as above with different materials again


 With this render I added three spot lights, one for each model so they all get an effective shadow shown on the background plane. Looks effective but the intensity of the spot lights is to strong, also presented on a black plan opposed to the earlier on white background.


 With this render  experimented with lights inside of the models so there would be a array of shadows which goes all over the plane. I also changed the intensity of the spot light so it was much softer, overall I find this render very effective although it is quite dark and lots of detail is lost.


M Y  F I N A L  R E N D E R


my final render composed of my three models with gun metal and glass materials applied, lighting consist of three spot light lighting over each model and a light inside each model itself which illuminates the model inside and projects shadows across the plane. Overall its an effective render and expresses all of my details of my model as well as aesthetically looking good. 

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