Friday, 3 August 2012

M A K E & M O D I F I Y

Week Three Summary:

Tutorial Two;

I couldnt make it into class today as I fell ill, but I did  some extra work and have manage to get my iteration count up to 20, I know that Im behind and should have had 35 minimum by today but I have been coming in after hours to work on 104 and also plan to spend a lot og my weekend here.

I have beem enjoying the last iterations I have been producing as i feel that I have really been able to express my three words through my latest models.

- My iteratrions so far;

As you can see, along the way I have been playing with colour for my models effectively thinking about how I might render my model.

My three latest models branching off the three:

1,

I like the asymetry in this model here as its like two forms confomred aroud another, looks effective. Modifiers used consist of twist, symetry, latice, FFD 4x4x4, push, extrude and bend. I think it expreses my words by the lattice modifier giving a brittle look/effect, the long spikes creating a sense of flaking and the twist and turns create a sense of oscillaing movrmrnt through the composition.

2,


I really like this model as I think it linkes directly to my words as the model is slowly creating like a flaking away effect down the model as I have used the edit mesh modifier to split it up and twist each section to create this effect. I created a circular form on the top which the created a oscillating effect down the y-axis as it breaks a part which also links upon the model being brittle as its falling appart in a sense.


3,

I love the twist in this form from the top to the bottom, it works effectively and looks great. I like the coloring how I have had a gradient change from white to black an then back to white. This was 3 balls before I added twist and FFD4x4x4 modifiesrs to alter how the model looked. This shows my words through the lattice and twist expressing the brittle-ness and oscilating movement form top to bottm, works effectively!

After much thought I have decided to choose on of my final three from the three different streams and go down one path using things form the other models which will remain untouched from now. I have chosen this model,

I hope that after many hours I will soon have my 35 iterations rendered and soon after that 60 iterations almost ready for hand as time gets closer and closer.

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